Christmas Eve Update (12/24/2022)

At long last we are finally ready to share our recent work with you all! See below for all the details as to what’s new!


Mustang and Spitfire!

Introducing the P-51 and Spitfire audio enhancement packs! Much like the other sound mods for DCS, these two are sure to make you smile. The default sounds on these two birds were already great, but we wanted to give them the Echo 19 touch and we are very pleased with how the initial versions have turned out!

The P-51D started out as an experiment, that quickly turned into a passion project for our team. An incredible shoutout to our newest audio engineer, Don (Skullz) for his hard work and long nights getting this bird’s audio ready for release! I would also love to recognize Macca on our Test Pilot team for the amazing and thorough feedback. Last, but not least, I’d like to think Magic Zach (Red Magic) for his contributions as well, and for providing the amazing liveries used in the video and screenshots for the P-51! We sincerey hope you enjoy it.

Here is the launch video that was created to celebrate today’s update and release launch!

Next we have the Spitfire! The Spitfire was also incredibly challenging, as they are much harder to find flying around in the U.S. Still, I did not let that stop me from doing the very best I could. Armed with the highest quality samples I could locate, I set out to create a richer, deeper sounding Spitfire experience. With the help of our Test Pilot crew, we’ve been able to accomplish that!


These two prop planes mark the first official releases that are prop-driven in DCS: World. We know they aren’t perfect, but they are both labors of love and we hope you all enjoy them just as much as we did creating the audio for them! Now is a great time to jump into these planes, as ED offers free trials - as well as a newly announced sale!

Viper, Hornet and CORE!

We are also excited to surprise you all with some smaller adjustment updates as well. We call these “Quality of Life” updates (pronounced QOL). Catch a glimpse of the changes made to the Hornet and Viper in today’s video!

It's been a while since I've mentioned our incredible @Patreon Supporter folks. I'd like to thank all of those that have helped donate or contribute through Patreon, donations via our website and even through Gumroad. Your financial support has helped keep us going amidst these tough times, and I am so incredibly grateful of the encouraging growth we've seen as a team and community over the past couple of years. If you'd like to be a part of E19's success story, consider joining our Patreon and I would be glad to answer any questions you may have for the team, or myself as an individual. If you're interested, please visit: https://www.patreon.com/echo19audio

Since it is Christmas Eve here in the U.S., I want to wish everyone a very Merry Christmas and Happy Holidays to all of you.

Thank you for your passion and amazing support!

Here is a full changelog:



CORE V1.7 Update


Small QoL adjustments for ambiance effects. v2.0 (WIP) to feature completely redone aircraft audio for most a/c in-game. Coming sometime Q1-Q3 2023

  • New heavy and normal rain samples

  • Wind effects were reworked and adjusted to be less aggressive during low/medium speeds. No longer clips levels in-game.

  • New general turbulence effect that is shared across all platforms. Less whispy and more full sounding.

F/A-18C Hornet Audio v1.2.0

  • New approach audio added

  • Revised cockpit atmospherics to provide a slightly better stereo/surround field.

  • Added a new afterburner variant (the game will pick between one or the other on each playback)

  • Replaced wind noise with a more suitable sound

  • Revisited howling effect; previous variables causing some bugs with other aircraft

  • Replaced/refreshed side flyby noise (will be more dynamic)


F-16 “Viper” Audio v2.6.0


  • Replaced Distant-Front-1 with a different sample

  • Replaced Distant side sample

  • Replaced PlaneMove with a different sample

  • Replaced the afterburner distance sample

  • Tweaked various other volume/ranges

  • Removed air distortion effect that was causing some “screeching” sounds in F3/F11 views.


    That’s all for today! Be sure to drop by our Patreon and also subscribe to our YouTube so you don’t miss out on future posts!

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Weekend Newsletter - 8/20/22